
EA
Need for Speed is one of EA’s largest franchises. While at Blast Radius I helped launch Carbon and ProStreet which took in-game integration to new levels with Photomode and Blueprints. The website featured personal profiles, leaderboards and a community gallery of in-game user-created cars that could be shared, rated and commented on. The result was millions of visitors before the game even hit the streets.
Role: Design, Creative Direction.






